AI-assisted Fullstack Engineer
- Project Management
- Independent, AI-augmented planning with clear documentation and task breakdown.
- Leadership & mentorship
- Rollodex co-lead Fullstack Engineer, and Teaching Assistant for Upper-level Distributed Software Systems course.
- Timezone & collaboration
- Provided notice, I can meet most days between 3pm to 6pm NY time. See the meetings page for scheduling.
- Availability
- Immediately available for remote part-time work. Two weeks notice required for full-time. Authorized to work in US with valid SSN.
- jfstone2000@proton.me
Primary languages & tools
- React
- JavaScript
- TypeScript
- Codex
- Java
- C++
- PostgreSQL
- AWS
- C
- HTML
- CSS
- Linux
- SQL
- JSON
- Bash
- XML
- KVM
- QEMU
- Lua
- Prisma
- Oracle Cloud
- Stellaris Mods
- Minecraft Mods
AI-assisted Fullstack Engineer
Project Management
Independent, AI-augmented planning with clear documentation and task breakdown.
Leadership & mentorship
Rollodex co-lead Fullstack Engineer, and Teaching Assistant for Upper-level Distributed Software Systems course.
Timezone & collaboration
Provided notice, I can meet most days between 3pm to 6pm NY time. See the meetings page for scheduling.
Primary languages & tools
Availability
Immediately available for remote part-time work. Two weeks notice required for full-time. Authorized to work in US with valid SSN.
Tech stack & skills
Past achievements
Highlights from the past few years.
- Rollodex
Co-led fullstack development of a contact management web application.
- Quester2000
A point tracking to-do list tool for managing your work-life balance.
- Teaching Assistant
Supported a high level Distributed Software Systems course as a teaching assistant.
- Stellaris Modding
Upgraded the memory management library for Stellaris to boost performance.
Current projects & plans
My current focus is on building some small scale projects that make a difference in my life.
🐐 G.O.A.T.: Grind, Optimize, Automate, Thrive.
- Revisit Quester2000: Add more functionality and improve UI. Possible smartwatch integration.
- The Four Horsemen: Develop a new mod for Stellaris to spawn an end-game crisis, compatible with Gigastructural Engineering.
- Pixelmon Problem: Continue work to backport an update to Minecraft Pixelmon to fix a periodic client-side crash on my private server.
- C++ Game Engine: Continue work on a private game / engine. An abstract loosely-autobiographical RPG adventure.
- Social Networking: Find events to meet people in industry. Considering indie games conventions in NYC.
